Eye strain experiment
Confetti Institute of Creative Technologies (CICT)
Participant Information Sheet
MSc Research Project Title: MSc Creative Technologies – Impact of Stereograms on Eye Strain
About this research project
As part of the MSc project, I will be conducting an eye strain experiment. If you would like to take part in the experiment please take time to read through the following information carefully and discuss it with others if you wish. You can contact me by filling in a form in “Contact me” page.
The project Researcher will be able to answers your questions about what is involved and give you further information about this study. You can also contact the Course Leader who is supervising the project and their details are at the end of this form.
Purpose of the study
The aim of this study is to determine whether stereograms can be used as a means of reducing eye strain of people who spend a lot of time in front of digital screens. Stereograms are proven to be a good exercise for relaxing eyes, however, all studies on this subject have been conducted by the Magic Eye Inc. the creators of Magic Eye stereograms, therefore the studies cannot be regarded as entirely reliable. For this reason, the Researcher has decided to conduct their own study of the impact of stereograms on gamers and determine whether looking at a stereogram every 30 minutes for 1 minute can be enough to protect gamers’ eyes.
Why have I been chosen?
You have been chosen, because you represent a target group of 18-25 and are a gamer. In the questionnaire, you have stated that you spend more than 5 hours a week playing video games. You have also stated that when playing video games, you take breaks less often than once every 3-5 hours.
Do I have to take part?
Taking part in the study is entirely voluntary and the refusal or withdrawal will not involve any penalty or loss, now or in the future. If you do wish to opt-out, please contact the Researcher or the Course Leader, contact information to whom can be found at the end of this form.
What will happen to me if I take part?
You, and 5 other participants, will take part in two tests on two consecutive days, each test will last 3 hours. During the first test, you will be asked to play a video game and take a break every 30 minutes to look at a stereogram on a screen for 1 minute. Then, you will take a very simple eye assessment by looking at an optometrist vision test board. You will repeat the cycle 6 times. During the second test, you will be playing a video game without taking breaks and looking at stereograms and will be taking the eye assessment every 30 minutes. The Researcher will be present in the room to ensure everyone is following the rules and to record the findings. No breaks will be allowed other than necessary sanitary breaks.
What do I have to do?
The experiment will be conducted online, but there will be no audio or video recordings used for the study. The Researcher will observe and keep a record of all findings.
Before taking part in the study, you must not use any devices with a digital screen for at least 2 hours.
Are there possible disadvantages and/or risks in taking part?
The study might cause eye strain, headaches, dry eyes, and/or shoulder or neck pain, in case these occur or if you feel any discomfort you must let the Researcher know and you will be advised to finish the test immediately. There are no more risks or possible disadvantages of participating.
What are the possible benefits of taking part?
The purpose of this study is to gain knowledge on the subject and no money will be made from this test. Therefore, there is no other intended benefit to the participants from taking part in the project other than the contribution to the study.
However, the participants will receive stereograms used during the test, which will be sent in a digital format via email.
Will my taking part in this project be kept confidential?
All information that is collected as part of the project will be identified only by a code, and your personal details will be kept in a secure computer or a locked file with access only by the Researcher and the course team.
Your personal data will be used in line with Nottingham Trent University’s (NTU) policies related to GDPR (General Data Protection Rules): https://www.ntu.ac.uk/about-us/governance/information-governance
What will happen to the results of the research project?
If any individual data is used it will be anonymised and individuals involved will not be identifiable.
The results of the study will be analysed and the findings will be discussed as part of MSc Digital Innovations coursework. The results will also be published online on the Researcher’s portfolio website: http://voxelfx.4improve.pl/
Should you wish to gain access to data from the study or a copy of the results, please contact the Researcher on the details provided at the end of this document.
Who is organising and funding the research?
This research project is supervised by Confetti Institute of Creative Technologies (part of Nottingham Trent University) as part of the assessed coursework for the MSc Creative Technologies.
Ethical review of the study
This research project has been reviewed by the Confetti Institute of Creative Technologies Ethics Confetti.
Contact for further information
Wiktoria Szczypinska BA (Hons)
MSc Creative Technologies 2019/20
Dr Lindsay Davies PhD FHEA
Postgraduate and Research Manager
Confetti Institute of Creative Technologies
I really appreciate that you have agreed to take part in my study. Next generations will be grateful for your input into science!
Prior to taking part in the experiment, please take a moment to fill in a questionnaire. The aim of the questionnaire is to check if you are meeting all study requirements and can participate, as well as to ensure the study is safe for you.
The questionnaire is confidential, the information will be used by myself (the Researcher) only and be stored securely. You can demand the information to be destroyed or changed at any point. You can also refuse to take part in the study at any point.
The questionnaire consists of 5 questions and will take approximately 2 minutes to complete.
A questionnaire performed as part of the Creative Technologies master project at Nottingham Trent University.